![]() ![]() New version 2.20.7 KIT OPS 2 PRO: Bronson Edition Now has SNAPPING! Yes, finally, KIT OPS has advanced level snapping so you can snap your INSERTS to the geometry it’s being applied to. Now with huge workflow addition of favorite and recent buttons to access your KPACKS quickly! New Snapping modes, material optimizations and more! Reposition with snap and Replace individual or all INSERTS with another INSERT Since KIT OPS 2 came out a year ago there have been 7 major updates, 2 of them FREE updates and all of them with PRO improvements.Īs evidenced by our many and frequent feature updates over the past year, we have many big plans in store for PRO. PRO has the ability to easily create and edit materials. ![]() PRO works with KIT OPS PARALLAX to create parallax INSERTS with proper thumbnails. ![]() ![]() PRO has Factory mode allowing you to fully edit INSERTS and create thumbnails with custom settings. PRO has the favorite menu system allowing you shortcuts to KPACKS If you want to use KIT OPS SYNTH, and create INSERTS for it, you’ll need to use PRO. PRO allows for wire object types which are good for both positioning and creating objects location points. This allows you to create INSERTS that can cut holes in other objects. PRO has the ability to create INSERTS which have built-in Boolean union and difference modifiers, which can be linked with the target object and/or the INSERT itself. These are valuable especially when using KIT OPS PRO to create objects. PRO has snapping features, FREE does not. Here is a list describing them as of KIT OPS: Chuck Norris edition. There are still substantial differences between the two products. This is a question many of you may be asking. Now that KIT OPS FREE can create basic inserts, what is the difference between it and KIT OPS PRO? New One-button create INSERT mode and major support for saving and adding materials including slot support and optimized textures! Check out the video! And, new Hardpoints feature makes assemblies a snap. Now with the ability to create cutter INSERTS directly from the scene. ![]()
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